Developing something for the QuadPlay System - Part 1
Figuring the manual out, and getting started primarily as an artist.
Write this article, or do not. There is no try.
TODO: Everything. Wrap head around screen resolution, define colour pallete (intervals of 17), figure sound subsystem beyond "plays MP3" (find .VGM implementation or other non-lossy playback system), figure font packing, port old 8x8 fonts over (finish CRT font first?), document everything else.